When was the first time we saw Sousuke smile at Kaname? Episode number is obviously needed, plus a description of the scene would be most helpful. This is for the AMV.
Samantha
Sousuke actually smiling
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Sousuke actually smiling
Kaname: "Sousuke, you are the only person I trust."
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- Happy-Go-Lucky Button Pusher
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Episode 2? 'I want to protect you'
The part when she's telling him how wierd he is at the train station (after he jumped off the train).
The part when she's telling him how wierd he is at the train station (after he jumped off the train).
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Pookie, not that it's a real problem now but you have a nice shiny sticky AMV thread .. please put the AMV related thingies in there nnnnn'kay
oh ep #1 .. he is smiling when his picture is taken
oh ep #1 .. he is smiling when his picture is taken
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"Can I help you?, "you know this section is.." she broke off her sentence as the man walked towards her and nodded, "I think you can Captain".
Tessa looked down, "I haven't been called Captain in 4 years," Wha..what do you want?"
He gave her a devious grin, "I'm here to make sure you keep your promise."
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๏̯͡๏﴿ <- they know....
█████████
█▄█████▄█
█▼▼▼▼▼
█ Raaaaaaaaawr!!!
█▲▲▲▲▲
█████████
__██____██___
"Can I help you?, "you know this section is.." she broke off her sentence as the man walked towards her and nodded, "I think you can Captain".
Tessa looked down, "I haven't been called Captain in 4 years," Wha..what do you want?"
He gave her a devious grin, "I'm here to make sure you keep your promise."
-
๏̯͡๏﴿ <- they know....
█████████
█▄█████▄█
█▼▼▼▼▼
█ Raaaaaaaaawr!!!
█▲▲▲▲▲
█████████
__██____██___
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*pokes* That doesn't count, and I was just being cranky. Would be nice if people gave suggestions on that nice shiny sticky thread. *hint, hint*Taurec wrote:Pookie, not that it's a real problem now but you have a nice shiny sticky AMV thread .. please put the AMV related thingies in there nnnnn'kay
oh ep #1 .. he is smiling when his picture is taken
Samanth, going through Fumoffu withdrawal. Thank heavens she's working on a fic, though the first chapter still needs plenty of work.
Kaname: "Sousuke, you are the only person I trust."
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@Taurec: Technically, that wasn't a smile.
@Pooky (sorry, coudn't resist ): If you need the SMPTE times for the start and end of the scene, I can get em for ya when I get home from work (7pm EDT).
@Pooky (sorry, coudn't resist ): If you need the SMPTE times for the start and end of the scene, I can get em for ya when I get home from work (7pm EDT).
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"Society of Motion Picture and Television Engineers" Timecode
basically:
HH:MM:SS:FF
HH = hour
MM = minute
SS = second
FF = Frame
Where frame is from 1 thru 30, which is the difference between SMPTE timecode and EBU (European Broadcast Union) timecode. EBU timecode's frame numbers are from 1 thru 25.
Incidentally, if you see a number 29.97 as a frame rate, that's the NTSC transmission specifications. Whats this have to do with SMPTE timecode? that 29.97 framerate is achived by dropping a frame of video every 5 or 6 mins (I don't recall exactly the time span), hence the term '29.97fps drop-frame' or sometimes "30fps drop-frame".
So, if you were to step thru a video frame by frame you'll see 30 frames for every second, until you get into that 5-6 mins time span where you will have a second of video with only 29 frames in it.
In Premiere (and every other NLE program for that matter) you run into another snag. Since computers are so precise, they actually have a 29.97 frame rate which is not the same as the NTSC spec 29.97 frame rate. This is termed "29.97fps non drop frame". And yes Mildred, there is a "30fps non drop frame" as well.
Lucky for you that DVD players know about these "inconsistancies" so you don't have to worry too much about them, but it is good to be aware of these snags when you working with video. Especially when you're timing video to music (MIDI as well as digital) and subtitles.
My suggestion is to pick one and be consistant. For your case (Pookakitten), I would suggest 29.97 drop frame. Since you are working on a music video, you're video ( unless you plan on using music by Iron Butterfly ) will end before that "drop-frame" enters the "picture". (Sorry)
basically:
HH:MM:SS:FF
HH = hour
MM = minute
SS = second
FF = Frame
Where frame is from 1 thru 30, which is the difference between SMPTE timecode and EBU (European Broadcast Union) timecode. EBU timecode's frame numbers are from 1 thru 25.
Incidentally, if you see a number 29.97 as a frame rate, that's the NTSC transmission specifications. Whats this have to do with SMPTE timecode? that 29.97 framerate is achived by dropping a frame of video every 5 or 6 mins (I don't recall exactly the time span), hence the term '29.97fps drop-frame' or sometimes "30fps drop-frame".
So, if you were to step thru a video frame by frame you'll see 30 frames for every second, until you get into that 5-6 mins time span where you will have a second of video with only 29 frames in it.
In Premiere (and every other NLE program for that matter) you run into another snag. Since computers are so precise, they actually have a 29.97 frame rate which is not the same as the NTSC spec 29.97 frame rate. This is termed "29.97fps non drop frame". And yes Mildred, there is a "30fps non drop frame" as well.
Lucky for you that DVD players know about these "inconsistancies" so you don't have to worry too much about them, but it is good to be aware of these snags when you working with video. Especially when you're timing video to music (MIDI as well as digital) and subtitles.
My suggestion is to pick one and be consistant. For your case (Pookakitten), I would suggest 29.97 drop frame. Since you are working on a music video, you're video ( unless you plan on using music by Iron Butterfly ) will end before that "drop-frame" enters the "picture". (Sorry)
Forum gfx policy*General policy*Modbot info*Posting FMP Spoilers*Posting Spoilers
"Our users will know fear and cower before our software! SHIP IT! Ship it and let them flee like the dogs they are!"
- Anonymous Klingon Software Developer
"Our users will know fear and cower before our software! SHIP IT! Ship it and let them flee like the dogs they are!"
- Anonymous Klingon Software Developer