Thank you!!!!!
...AS piloting looks harder than I thought...
With so many controls used with your hands, no wonder we don't see Sousuke reaching out for any controls when he just moves his fingers.
How in the world do you control armslaves
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- KashimArbalestAS
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clipped complete blockquote
A Science program on tele the t'other night had some fella controlling a romote control with his mind. However it was difficult for him to control fully and requried extreme levels of concentration for it to be able to work, he was successful in being able to turn the car right, left and make it go forwards but it took some time in doing so between commands. There will be more advanced systems than this already and I wouldn't be surprised if the military had one that functions more efficiently than this.HELLFIRE wrote:Actually the military has been researching thought-control systems for some
time now -- there's nothing majorly technical about wiring up electrodes to
'read' brain impulses and translate them into motions by motors, gyros, etc.
Back in the 80s I think there was some research into a thought-controlled
wheelchair for para and quadraplegics...
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I have looked a fair bit into this, as nerdy as I am and everything . That line art is pretty accurate at describing the possible way to operate the AS. There could also possibly be sensors and everything in the arm and leg holsters to detect movements and muscle spasims etc. The leggs could be similar, though probably pedal controlled, but can detect muscle spasims etc. The buttons on the joystick etc to control the different modes and targets which the AS AI handles. I however suspect that the AI has alot to do with the handling though, kinda like how AL controls the arms on the ARX-8, although the AI's movements are more based on stablising it and producing what you see.
The bilateral angle, forget the details but doesn't reduce the amount of movements needed to make movements and actions etc. I think whent he bilateral angle is at and angle of 3.5, every 30 degree movement in the cockpit is magnified to 90 degrees. This means less movement and a faster reaction time in battle, but also a very delicate control system which would be, extremely sensitive, which means that it is safe to assume that you'd be flopping all over the place without training. Its also why the training usually incures bilateral angles between 1 to 2.5, cause it is very difficult to operate at any higher due to over sensitivity. All this would be AI controlled too.
The bilateral angle, forget the details but doesn't reduce the amount of movements needed to make movements and actions etc. I think whent he bilateral angle is at and angle of 3.5, every 30 degree movement in the cockpit is magnified to 90 degrees. This means less movement and a faster reaction time in battle, but also a very delicate control system which would be, extremely sensitive, which means that it is safe to assume that you'd be flopping all over the place without training. Its also why the training usually incures bilateral angles between 1 to 2.5, cause it is very difficult to operate at any higher due to over sensitivity. All this would be AI controlled too.
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Well, if my memory serves me right the M9 is an extremely advanced AS that is incredibly hard to pilot. When Tessa tries to even move she just falls straight over. (now assuming its not just because she sucks very bad) It is very difficult to pilot an M9. I also remember hearing that there are tons of more advanced controls that the M6 models lacked, it may simply be a method of plenty of controls and buttons for the pilot to use, although it doesnt look like there are many it could be a complex system of combinations like: middle, left, left, middle, front, back, right to initiate a forward move command. Occasionally it looks as if pilots are doing this while in a fight before the dive/roll etc. but if this were the case then tessa would find it easier to pilot the AS because it would simply be a process of memory (so it would be no problem for tessa). I remember tessa being very clumsy so that would mean she would have a problem with things like balance etc. so imo it would have to be the 6 way pedal but optimisaing perhaps a code for other commands such as rolls dives and the lot.
I only read the first few responses, but I really dont think mech control design would be too hard
hell a keyboard and a couple joysticks could control anything given the right application.
Personally, I doubt mechs will ever have pilots though, think of all the design drawbacks that protecting a human would entail.
I dont think we're too far off from some preliminary automated control systems
hell a keyboard and a couple joysticks could control anything given the right application.
Personally, I doubt mechs will ever have pilots though, think of all the design drawbacks that protecting a human would entail.
I dont think we're too far off from some preliminary automated control systems
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